Designsprogramming With Msw Logo



Home‎ > ‎Key Stage 1‎ > ‎

Programs

Introduction
Self study resources
  • MSW LOGO - a free LOGO programming environment from Microsoft. LOGO is a natural follow on from BeeBots and 'robot' role play activities.. On line user guide - this is an excellent reference that gives an overview of LOGO an some very simple ideas for using it with young children. Click to download the application. Click to download the application. YouTube video guides: Getting Started, Using Colour, Repeat, Procedures, Arguments, Saving and Loading.
  • Examples and explanation of how to use Scratch to teach basic loop, conditional and variable programming concepts.
Resources for lectures or group study
  • Computer Languages A Prezi guide to some programming languages for Primary children.
  • Computing A simple Prezi explanation of the four elements of computer science (decomposition, pattern recognition, abstraction and algorithm design).
  • Programming Basics A Prezi guide to basic programming constructs with Scratch examples.
Resources for use with pupils
  • An example Learning Platform Page for Year 1 (Pro*Bots)
  • An example Learning Platform Page for Year 2 (Scratch)
  • Great ipad apps for early programming/coding: Hackitzu, Cato's hike, Daisy Dino
Designsprogramming With Msw Logo

Design Programming With Msw Logo Ideas

Your customizable and curated collection of the best in trusted news plus coverage of sports, entertainment, money, weather, travel, health and lifestyle, combined with Outlook/Hotmail. Based on Berkeley Logo, MSWLogo is a commonly-used freeware implementation by George Mills. It runs only under Microsoft Windows. It runs only under Microsoft Windows. Yoyo is a Java-based project at MIT implementing some variations on Logo. Several commands (SETPENCOLOR, SETFLOODCOLOR, SETSCREENCOLOR) exist in Logo to specify red, green, and blue intensities of color. Each input represents how much red, green. Repeated Patterns - Programming with MSW Logo We programmed all the basic 2-D shapes Using the Editor. Then in the commander we could make repetitions of the shapes to create patterns.